Init Blog Post - Luke


Designing this level for a class in UT AET 334C primarily as a programmer.

In Arena Shooter (name TBD), the player finds themselves in a vast forest, with a gun and hundreds of enemies swarming them. They must fight their way through the enemies in hopes of finding a way out and surviving as long as they can on the outside.

I helped design the outside portion of the level (foresty area). The level is basically just a forest and the player is trying to survive, with forest elements like trees, lakes, boulders, maybe logs scattered about. There will be a supply drop in the center for new weapons potentially, and health pickups that will randomly spawn (as well as enemies) outside of the players vision, mechanics TBD as well. Here is what the outside level looks like currently: 

Get Arena Shooter (Title TBD)

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